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Traditional Japanese Home Concept Art for a Game

Creating some 3D assets to be used for a game within Unreal Engine 4. Rendered with Corona Rendered, and modeled in 3DS Max. Sorry about some of the grainy quality, didn't feel like waiting for the full render to finish since I will be adding a lot more to the scene later.

Decided to go for the traditional artwork.

Decided to go for the traditional artwork.

Created a circular window on the other side of the room.

Created a circular window on the other side of the room.

Added some wall laterns.

Added some wall laterns.